I am looking for a way to transmit to YouTube rtmp server, which is one of the OBS studio functions with Unity.
When I thought about it, I thought that I could do rtmp communication without a separate web server using the youtube live streaming api.
But when I tested the various methods, they failed.
Is my current approach correct? Or do I need to communicate with the youtube rtmp server through a separate web server?
Please let me know if there is another solution
thank you
I imported google-api-dotnet-client into Unity using nuget.
nuget install URL :https://github.com/GlitchEnzo/NuGetForUnity
api install URLhttps://github.com/googleapis/google-api-dotnet-client